"I am one with the force, and the force is with me."
― Chirrut Îmwe
InformationDaily BountiesDaily ContractsCalling Cards
Information
|
Reward for completing a Calling Card challenge.
|
Age of the Republic features atleast 3 different challenge related systems at any given time.
In games, challenges refer to obstacles or tasks that players must overcome or complete to progress, earn rewards, or test their skills. They come in various forms, each contributing to a game's difficulty, engagement, and sense of achievement.
|
Daily Bounties
|
Reward for completing a Calling Card challenge.
|
Daily Bounties are daily challenges that rank lower on the difficulty scale, as most bounties are looking for progress with weapon eliminations. These bounties can be found in the Dailies tab of your inventory.
Daily Bounties reset with each daily reset, everyday at 5 AM CST. Any unfinished bounty progress will be lost as a new day of bounty hunting begins.
View the Daily Bounties page for more information.
|
Daily Contracts
|
Reward for completing a Calling Card challenge.
|
Daily Contracts are live competitive challenges that pit players head to head in kill-count competitions daily. Players that place in the top 10 receive rewards, and higher rankings yield better rewards.
Daily Contracts end with each daily reset, everyday at 5 AM CST. Any unfinished bounty progress will be lost as a new day of bounty hunting begins.
View the Daily Contracts page for more information.
|
Calling Cards
|
Reward for completing a Calling Card challenge.
|
Calling Cards are cosmetic banners that display an individual's various achievements. Calling Cards are displayed to the victim when killing players and on the leaderboards. These challenges are of wide variety and difficulty.
Calling Card progress saves across your entire account, and does not need to be repeated for each character.
View the Calling Cards page for more information.
|
|